
NW-Unity packages an existing Unity WebGL output folder into an NW.js application folder. It is part of my earlier work bringing games and software to GameShell.
Packaging workflow
The nwunity CLI accepts the WebGL export directory and application name, along with options for window size, fullscreen mode, resizing, icons and platform selection. A dedicated GameShell mode handles that target’s packaging workflow.
The repository README documents installation and example commands. Its Unity, NW.js and GameShell setup notes reflect the versions used for this earlier project.
Handheld demonstration
The cover is the repository’s GameShell sample photograph. The repository also includes a Windows sample capture and GameShell-specific setup notes.