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Cells of Division

Purpose
Create a bullet hell roguelike where clones of past runs fight alongside the player inside the immune system.
My contribution
As a High Path Games co-founder and programming lead, I design the program architecture, develop core subsystems and lead the programming team.
Outcome
A free Steam demo is available. The game is in development for Windows, macOS and Linux.
On this page

Cells of Division is a top-down bullet hell roguelike developed by High Path Games: fight alongside clones of your past runs (up to 6 allies), mix around 100 items, and take down 50+ bosses — destroying viruses to defend the immune system. Coming soon to Windows, macOS, and Linux on Steam.

🎮 A free demo is out now — grab it from the Steam page (Download Demo), or install it directly if you have Steam running.

My Role

I am a co-founder of High Path Games and the programming lead on the project, responsible for:

  • Program architecture design — the overall code architecture of the game.
  • Subsystem development — building core gameplay subsystems.
  • Leading the programming team — owning technical direction and delivery.

Add It to Your Wishlist

If bullet hell roguelikes are your thing, wishlist Cells of Division on Steam — it helps indie teams like ours more than you’d think.

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